04/13/01
Rune Skin:       Berserker model
Skin Name:       Executioner
Author:          HungryArmadillo


Notes:           This skin was really just a test.I was learning to skin for rune and this is the one I made.
                 But I think it looks good enough to release. I did the head, and since it was jsut a learning
                 experience the body is a bunch of cut and paste from other skins.I promise my next release 
                 will be completely original.

Installation:    Put The Ini and .U  in the rune system folder. and the .Utx in the Textures folder.
                 Dont forget to edit the Rune.int with notepad so they can be seen online. make it look like
                 the folowing 
                 Minus the "*"
                 
                 [Engine.GameEngine]
                 CacheSizeMegs=4
                 UseSound=True
                 ServerActors=IpDrv.UdpBeacon
                 ServerActors=IpServer.UdpServerQuery
                 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.gamespy.com MasterServerPort=27900
                 'ServerActors=IpServer.UdpServerUplink MasterServerAddress=www.runegame.com MasterServerPort=27900
                 'ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.telefragged.com MasterServerPort=27500
                 ServerActors=UWeb.WebServer
                 ServerPackages=Players
                 ServerPackages=Runei
                 ServerPackages=JunModel
                 *ServerPackages=DestroyerB*


                 [Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
C_Polyobj=(R=100,G=240,B=250,A=0)
C_ThinWire=(R=146,G=146,B=146,A=0)
C_ThickWire=(R=128,G=128,B=128,A=0)
GameRenderDevice=None
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=Class'IpDrv.TcpNetDriver'
Language=None
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=IpServer
EditPackages=Imports
EditPackages=UBrowser
EditPackages=RBrowser
EditPackages=RuneI
EditPackages=RMenu
EditPackages=RuneServerAdmin
*EditPackages=DestroyerB*



Have fun. 


terms:  Use this skin in anyway you want,give it to whoever you want. But just give me the proper credits in 
        whatever case. 